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Mizuki: The Ronin | Character Modelling

Kazuki: the Ronin. 3D Character project by Shreyas Misra.
A character inspired by Japanese history, she is a courtesan turned mercenary in Edo Period Japan.
She carries a katana and tanegashima gun as her main weapons, along with a shamisen, her only link to the past. A gentle and sophisticated woman, she adopts a fearsome persona and fights to defend the innocent from tyranny.

This is a game ready character. I sculpted it in Zbrush, and Modelled the Assets in 3ds Max. Retopology, Rigging, Skinweights and Posing was all done in Maya.

Rendered in Unreal Engine and Marmoset.

The Character, with all her assets, is around 300k polygons.

Kazuki, the Ronin.

Kazuki, the Ronin.

Once a highborn courtesan, forced into exile.

Once a highborn courtesan, forced into exile.

Now a mercenary, and defender of the innocent.

Now a mercenary, and defender of the innocent.

Showcase Reel